Post by jamie on Nov 24, 2007 23:34:04 GMT -5
Name: Nodaime
Nickname: None
Age: 15
Sex: Male
Race: Flamma Secui
Alignment: Evil
Occupation: Warrior of Kelt
Personality: Calm, quiet, composed. Has a very enigmatic air about him, though he is not always unfriendly. Nodaime doesn’t always have a lot to say, but when he does speak, he’s to be listened to, because in the end he usually is right. And he is absolutely ruthless, and without mercy, and will kill whoever stands in the way of his goal, or threatens to harm his brother.
History: Nodaime and his brother Sondaime were born Flamma Secui, powerful controllers of sand, born for the sole purpose of serving in Kelt’s army. Both were seen to control their powers superbly for children their age, and were trained by their father to learn to control their powers to an even greater degree. Nodaime was taught to wield a pair of metal rods, one in each hand, that allowed him to move quickly and yet still damage to an opponent and defend himself at the same time. He’s also able to mold sand into almost any form he wants, and use it offensively or defensively in battle, creating various forms of aegis or bulwark, depending on what the situation calls for. 15 years later the two brothers work together to bring down the enemies of Kelt, some intimidated by their reputations, others enthralled by them.
Appearance Short red hair, dark black eyes. He is mid height, and leanly muscled, a swift and agile opponent.
Cloths: Brown, loose fitting robes that allow for freedom of movement, as well as concealment of his twin rods he always carries into combat.
Distinguishing Features: His read hair and eyes.
Picture:
Magic: Sand
Weakness: Water
Sample Post: The crunching of rock and glass under his boot sounded like it could be heard for miles, in the deathly silence that was Nibelheim mansion. Dark brown eyes scanned the rooms, no longer separated by walls, very little of the mansion was left, two or three rooms at the most. The large pair of stair cases that used to take people to the second floor were nothing but scarred remains, and the second floor was completely gone, the roof now lying on the ground in front of him.
It was amazing to him that this much had stood for this long. And as he knelt and dug through the soot, ash, tile, and other remains, he saw nothing that would be of any use to anyone. What could these guys be up to? Was it really just a rebel faction who’d thought about taking over Nibelheim, starting from the top and then moving down? After an extensive search that lasted around six hours, he found nothing he thought anyone could use. The notes and papers that had been here were destroyed, the underground was caved in, there wasn’t anything left.
When he came out of the mansion, the townsfolk were still watching him. All of them had grateful looks on their faces, some even appeared to pity the man. The local hotel owner offered him a room and a meal for his heroic efforts earlier, and he accepted. These people were already beginning the healing process, two children and a mother had died in the man’s fires earlier, and Raihe wouldn’t forgive the unknown attacker.
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Nickname: None
Age: 15
Sex: Male
Race: Flamma Secui
Alignment: Evil
Occupation: Warrior of Kelt
Personality: Calm, quiet, composed. Has a very enigmatic air about him, though he is not always unfriendly. Nodaime doesn’t always have a lot to say, but when he does speak, he’s to be listened to, because in the end he usually is right. And he is absolutely ruthless, and without mercy, and will kill whoever stands in the way of his goal, or threatens to harm his brother.
History: Nodaime and his brother Sondaime were born Flamma Secui, powerful controllers of sand, born for the sole purpose of serving in Kelt’s army. Both were seen to control their powers superbly for children their age, and were trained by their father to learn to control their powers to an even greater degree. Nodaime was taught to wield a pair of metal rods, one in each hand, that allowed him to move quickly and yet still damage to an opponent and defend himself at the same time. He’s also able to mold sand into almost any form he wants, and use it offensively or defensively in battle, creating various forms of aegis or bulwark, depending on what the situation calls for. 15 years later the two brothers work together to bring down the enemies of Kelt, some intimidated by their reputations, others enthralled by them.
Appearance Short red hair, dark black eyes. He is mid height, and leanly muscled, a swift and agile opponent.
Cloths: Brown, loose fitting robes that allow for freedom of movement, as well as concealment of his twin rods he always carries into combat.
Distinguishing Features: His read hair and eyes.
Picture:
Magic: Sand
Weakness: Water
Sample Post: The crunching of rock and glass under his boot sounded like it could be heard for miles, in the deathly silence that was Nibelheim mansion. Dark brown eyes scanned the rooms, no longer separated by walls, very little of the mansion was left, two or three rooms at the most. The large pair of stair cases that used to take people to the second floor were nothing but scarred remains, and the second floor was completely gone, the roof now lying on the ground in front of him.
It was amazing to him that this much had stood for this long. And as he knelt and dug through the soot, ash, tile, and other remains, he saw nothing that would be of any use to anyone. What could these guys be up to? Was it really just a rebel faction who’d thought about taking over Nibelheim, starting from the top and then moving down? After an extensive search that lasted around six hours, he found nothing he thought anyone could use. The notes and papers that had been here were destroyed, the underground was caved in, there wasn’t anything left.
When he came out of the mansion, the townsfolk were still watching him. All of them had grateful looks on their faces, some even appeared to pity the man. The local hotel owner offered him a room and a meal for his heroic efforts earlier, and he accepted. These people were already beginning the healing process, two children and a mother had died in the man’s fires earlier, and Raihe wouldn’t forgive the unknown attacker.
Rule Keyword: -Censored-
Character Keyword: -Censored-
Magic Keyword: -Censored-
Informis Keyword: -Censored-